Some of the things we love and that inform our understanding of playful and playable cultures. Initiatives, play-making communities, inspirational games and other cool stuff

playful commons logo

Playful Commons

A long term project exploring new licenses for playful use of public spaces. The Playful Commons can be thought of as a network of public spaces, pre-approved for playful activities – without the need to ask for further permits.
playing out project

Playing Out

An extensive resource to help people who want to start ‘playing out’ sessions in their street or neighbourhood, as well as ideas, stories and inspiration gathered from people all over the UK and beyond.
Playable City is a framework to think differently about the city, generating a social dialogue by creating shared experiences through play. Shadowing won the 2014 Watershed Playable City Awardd

Playable City

A framework to think differently about the city. By transforming urban spaces into places of unexpected interaction the Playable City is also a conversation starter towards the change we would like to see in our cities of the future.

Ludic Interventions

Hacking the city through playful interventions. The playful revolution is a movement that aims to spread playfulness in public space. The goal is to invite strangers to become players.

Ludocity

A depository for pervasive games, street games and new sports – social forms of play that take place in public spaces, such as city streets, parks and public buildings.

Sneaky Cards

Inside each box is an interactive scavenger hunt that inspires creativity and rewards audacity. Take a selfie with a stranger, create a collaborative doodle, become a flash mob of one. Become a secret agent of joy, spreading art and intrigue to an unsuspecting public.

Molleindustria

Produce homeopathic remedies to the idiocy of mainstream entertainment in the form of free, short-form, online games. Products range from satirical business simulations to meditations on labor and alienation, from playable theories to politically incorrect pseudo-games.

Super Better

SuperBetter is a gameful way of living to be stronger for life. Living gamefully means bringing the same psychological strengths you naturally display when you play games – such as optimism, creativity, courage, and determination – to your real life.

Turtle Wushu

A super simple dancing-fighting game played with tiny plastic turtles from China. Representative of a new wave of urban games taking inspirtation from digital games and folk culture.

Babycastles

A collective with roots in New York’s D.I.Y. culture dedicated to building platforms for diversity in video games culture at every level from creators to consumers and identifying new voices in game creation from around the world and providing them exposure to new audiences.

Playfuel

Manchester based group making games and playful experiences for different events and settings, from streets to nightclubs. They design games that connect fun with wider questions about the world.

Invisible Playground

Create site-specific games and playful formats guided by an interest in new perspectives on cities and society. Inspired by experimental theatre, performance art, pop fiction, obscure sports, board and video games, they create experiences that allow entry into the invisible playgrounds of everyday life.

Copenhagen Game Collective

A multi-gender, multi-national, non-profit game design collective based in Copenhagen, Denmark. They play, exhibit, create, and care about games of all types – digital or otherwise – with a slant towards types of play that the mainstream game industry’s can’t or won’t address.

Global Game Jam

The world’s largest game jam event (game creation) taking place at different locations around the world. It encourages people with all kinds of backgrounds to participate and contribute to the global spread of game development and creativity.

NYU Game Center

Dedicated to the exploration of games as a cultural form and game design as creative practice. Their approach is based on a simple idea: games matter. Just like other cultural forms – music, film, literature, painting, dance, theater – games are valuable for their own sake.

Play Your Place

An open art framework for people to get involved with civic and urban planning in their local area, through drawing and building games socially.

Pavement to Parks

Many of San Francisco’s streets are wide and contain underutilised areas. Pavement to Parks tests the possibilities of these underused areas of land by quickly and inexpensively converting them into new pedestrian spaces.